Platform |
Win32, x64 |
Purpose |
To test for ongoing sound output. |
Syntax |
INTEGER FUNCTION SOUND_PLAYING@() |
Description |
This function returns 1 while there is sound output and zero when there is none. It is most useful when used to 'join' several sound samples together by detecting when one has finished so that the next may be started. |
Return value |
Returns 1 if sound is playing otherwise zero. |
See also |
WRITE_WAV_FILE@, RECORD_SOUND@,
PLAY_SOUND@, |