SOUND_PLAYING@

Platform

Win32, x64

Purpose

To test for ongoing sound output.

Syntax

INTEGER FUNCTION SOUND_PLAYING@()

Description

This function returns 1 while there is sound output and zero when there is none. It is most useful when used to 'join' several sound samples together by detecting when one has finished so that the next may be started.

Return value

Returns 1 if sound is playing otherwise zero.

See also

WRITE_WAV_FILE@, RECORD_SOUND@, PLAY_SOUND@,
PLAY_SOUND_RESOURCE@, SOUND_RECORDING@

 

 

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