In this section:
Clears the drawing surface. |
ü | |
CLEAR_SCREEN_AREA@ |
Clears a rectangular area of the drawing surface. |
þ |
COMBINE_POLYGONS@ |
Gets the handle for a combination of polygons. |
ð |
CREATE_POLYGON@ |
Gets a handle for a specified polygon. |
ð |
DELETE_POLYGON_DEFINITION@ |
Deletes a polygon definition. |
ð |
DRAW_HERSHEY@ |
Draws an Hershey character. |
ð |
DRAW_LINE@ |
Draws a straight line on the drawing surface. |
ð |
DRAW_TEXT@ |
Draws text on the drawing surface. |
ð |
EGA@ |
Switches to EGA graphics mode. |
€ |
ELLIPSE@ |
Draws an ellipse. |
ð |
FILL_ELLIPSE@ |
Fills an ellipse. |
ð |
FILL_POLYGON@ |
Fills a polygon. |
ð |
FILL_RECTANGLE@ |
Fills a rectangle. |
ð |
GET_ALL_PALETTE_REGS@ |
Gets all palette registers for colour graphics. |
ð |
GET_DEVICE_PIXEL@ |
Gets a pixel colour from a graphics region. |
û |
GET_GRAPHICS_MODES@ |
Gets details of all the graphics modes. |
€ |
GET_GRAPHICS_RESOLUTION@ |
Gets details of the high resolution graphics mode. |
€ |
GET_PIXEL@ |
Gets a pixel colour from the drawing surface. |
ð |
GET_TEXT_MODES@ |
Gets information about the available text modes. |
û |
GET_TEXT_SCREEN_SIZE@ |
Gets the resolution of the current text mode. |
û |
GET_VIDEO_DAC_BLOCK@ |
Gets a block of VGA DAC registers. |
ð |
GRAPHICS_MODE_SET@ |
Sets the graphics mode to a given resolution. |
ð |
Selects replace/XOR mode before writing to the screen, virtual screen or printer. |
ü | |
HERSHEY_PRESENT@ |
Tests if a character number has a Hershey representation. |
ð |
HIGH_RESOLUTION_GRAPHICS_MODE@ |
Switches to high resolution graphics mode. |
€ |
IS_TEXT_MODE@ |
Tests if the screen is in text or graphics mode. |
û |
LOAD_STANDARD_COLOURS@ |
Loads the standard colours for 256 colour mode. |
ü |
MOVE_POLYGON@ |
Moves the position of a polygon. |
ð |
POLYLINE@ |
Draws a number of connected straight lines. |
ð |
RECTANGLE@ |
Draws a rectangle. |
ð |
RESTORE_GRAPHICS_BANK@ |
Restores the graphics bank after a BIOS call. |
€ |
RESTORE_TEXT_SCREEN@ |
Restores a text screen saved with SAVE_TEXT_SCREEN@. |
û |
SAVE_TEXT_SCREEN@ |
Saves the whole of the text screen. |
û |
SCREEN_TYPE@ |
Gets the graphics screen type. |
€ |
SET_ALL_PALETTE_REGS@ |
Sets all palette registers for colour graphics. |
ð |
SET_DEVICE_PIXEL@ |
Sets a pixel colour on the drawing surface. |
þ |
SET_PALETTE@ |
Sets a palette register for colour graphics. |
ð |
SET_PIXEL@ |
Sets a pixel colour on the drawing surface. |
ð |
SET_TEXT_ATTRIBUTE@ |
Sets the current graphics text attributes. |
þ |
SET_VIDEO_DAC@ |
Sets a VGA DAC register. |
ð |
SET_VIDEO_DAC_BLOCK@ |
Sets a block of VGA DAC registers. |
ð |
TEXT_MODE@ |
Returns to text mode. |
€ |
TEXT_MODE_SET@ |
Selects the current text mode. |
€ |
USE_VESA_INTERFACE@ |
Forces the VESA interface to be used. |
€ |
VGA@ |
Switches to VGA graphics mode. |
€ |